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GIRL LIKE
ROLE
Programmer
DESCRIPTION
Girl Like was my college conclusion project, whoso the proposal of my group is about “The construction of feminist identity within gamer culture”. The issue focuses on studying the development of the female role within the nerd and gamer culture by developers and consumers, and also how these niches react to being a “woman” within the virtual and physical spaces designated nerd or gamer.
The focus of this project is to subtly present the diversity of feminist women using the roguelike game genre.
YEAR
2020
GENRE
Roguelike
PLATFORM
PC

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